The Rocktopus

by Scott on 2014/09/19

The Rocktopus is an interactive audio sculpture created for the Rifflandia Festival. It has LED lights and pressure sensors installed that allow users to create percussive sounds by stepping on the legs. Essentially, it’s a giant drum machine.

It was installed over the festival for beta testing, and stress testing and managed to survive being stomped on, jumped on, and played with by hundreds of people over the weekend.

It was designed and built by Josh Pierrot, Juniper English (, David Parfit ( and Scott Amos (


The Amazing Philli-phone

by Scott on 2014/09/18

Behind the scenes footage of The Amazing Philli-phone auto-playing “Entry of the Gladiators” for the first time.

The Amazing Philliphone is an 1889 Chicago Cottage Pump Organ that was modified to play beer bottles with various actuators, fans, servos and microcontroollers. It was created and built for Phillips Brewing Company by Scott Amos, David Parfit and Josh Pierrot of Monkey C Interactive.
This footage was filmed at Phillips Brewery in 2013.



by Scott on 2014/09/18

Pentralux is an interactive led painting wall we created using technology developed by Limbic Media. It uses an X-Box Kinect to track users’ motion and translates the movement to colours on an led matrix.

Over the last year, it has been installed at the Otherworld Festival, Resonance Festival, G++ Gallery, Rifflandia Music Festival and the Integrate Arts Festival.

This project was made possible with support from Kindle Arts Society, Rifflandia Festival, MediaNet and Limbic Media.


Just brought in an 1889 Chicago Cottage Pump Organ (still working!) to start modifying it into a midi controller for a big project that we’ll be unveiling in late spring. The tones it produces are unreal. And so was the collection of dust inside it. Here are some pics from the disassembly.


Dr. X’s Most Impressive Organ

by Scott on 2013/03/12

Our  newest project, which you can check it out this week at the Belfry Theatre during the Spark Festival, is an interactive sense-organ. It is a modified organ that samples sounds, alters them, and maps them to the keys for playback. The keys also trigger  fans to blow alluring scents at the user, light up leds, and play sexy 70′s mood-music.
It was created over the last couple months with the team at Limbic Media, and is installed this week as a mini-play during the Spark Festival with the cheeky tagline: “Dr. X’s Most Impressive Organ is so bawdy, so raunchy, so utterly carnal, that I urge those of you who are puritanical, victorian, goody-goody, prissy, prudish, straight-laced, or upright to forgo witnessing this exhibit!”


Monkey Paint demo (in development)

by Scott on 2012/09/29

First peek at  a gesturally controlled paint program currently in development. Created with an X-Box Kinect, MaxMSP and AllHands software. Thanks to Limbic Media, who developed the AllHands software.



The Synaesthesiatron v1.0 is an 8′ x 3′ LED screen that users interact with gesturally. The system tracks the hand positions of up to 2 users, and uses that information to light up portions of the LED screen and trigger audio files, allowing users to remix the song “Keep it Round” by LongWalkShortDock. When no users are present, it displays a graphic representation of incoming sound.

Version 2.0 of the Synaesthesiatron will be in on display at TEDx Victoria 2012, and will include a wider selection of sounds and songs to remix.

The Synaesthesiatron was created by Monkey C Interactive (Scott Amos + David Parfit) with the help of Josh Pierrot, using motion tracking and light control software developed by Limbic Media. Music for v1.0 was created by longwalkshortdock.

Thanks to: Olio Cooperative, Joey MacDonald, MediaNet,,, longwalkshortdock, and Rifflandia.


This is the first test of the remix functions of the Synaesthesiatron. It is an LED wall being created for the Rifflandia Music Festival in Victoria BC, which is motion controlled with an X-Box Kinect. Hand positions trigger the lights, as well as audio clips of longwalkshortdock’s track Keep it Round.

This is a test of the software, hardware and audio clips.


Synaesthesiatron Spectroscope demo

by Scott on 2012/09/10

This is the first footage of the Synaesthesiatron in action, in demo mode while no users are present. Audio-responsive bars dance to the music. (PS. – the music is Tipper)



by Scott on 2012/09/01

Atagamaton is a gesture controlled kinetic sculpture and musical instrument built from repurposed analog sound and film equipment, augmented with solenoids, pot- sliders, servos, motors, LEDs, and a microcontroller. Users’ hands are tracked by an X-Box Kinect, and trigger different quantized sounds and motions. Simple positional data triggers the different segments of the kinetic sculpture, but hidden functionality can be found within the z-axis of certain segments, so that users will be rewarded for exploring the sculpture and finding the hidden functions.

Created by Scott Amos and David Parfit in collaboration with Limbic Media. Installed in the G++ Gallery, Victoria, BC. Project made possible by BC FIlm + Media  and the BC Arts Council.

Thanks to Cassie O’Neil ( for the video, and to Manj, Justin, Paul and Nat at Limbic Media for their brilliance.