The Amazing Philli-phone

September 18, 2014

Behind the scenes footage of The Amazing Philli-phone auto-playing “Entry of the Gladiators” for the first time. The Amazing Philliphone is an 1889 Chicago Cottage Pump Organ that was modified to play beer bottles with various actuators, fans, servos and microcontrollers. It was created and built for Phillips Brewing Company by Scott Amos, David Parfit […]

Read the full article →

Pentralux

September 18, 2014

Pentralux is an interactive led painting wall we created using technology developed by Limbic Media. It uses an X-Box Kinect to track users’ motion and translates the movement to colours on an led matrix. Over the last year, it has been installed at the Otherworld Festival, Resonance Festival, G++ Gallery, Rifflandia Music Festival and the […]

Read the full article →

Bubble Organ

September 14, 2013

We just returned from the Bass Coast Festival in Merritt, BC, where the Bubble Organ (aka Bubble Piano) made its first public appearance. The Bubble Organ is an electronic organ that was modified with leds and toy bubbleguns. It lights up, makes sounds and blows bubbles when the keys are pressed. Here is a video […]

Read the full article →

1889 Chicago Cottage Pump Organ Mod Pt.1

March 27, 2013

Just brought in an 1889 Chicago Cottage Pump Organ (still working!) to start modifying it into a midi controller for a big project that we’ll be unveiling in late spring. The tones it produces are unreal. And so was the collection of dust inside it. Here are some pics from the disassembly.

Read the full article →

Dr. X’s Most Impressive Organ

March 12, 2013

Our  newest project, which you can check it out this week at the Belfry Theatre during the Spark Festival, is an interactive sense-organ. It is a modified organ that samples sounds, alters them, and maps them to the keys for playback. The keys also trigger  fans to blow alluring scents at the user, light up […]

Read the full article →

MonkeyPaint demo

September 29, 2012

First peek at  a gesturally controlled paint program currently in development. Created with an X-Box Kinect, MaxMSP and AllHands software. Thanks to Limbic Media, who developed the AllHands software.

Read the full article →

Synaesthesiatron @ Rifflandia Music Festival 2012

September 26, 2012

  The Synaesthesiatron v1.0 is an 8′ x 3′ LED screen that users interact with gesturally. The system tracks the hand positions of up to 2 users, and uses that information to light up portions of the LED screen and trigger audio files, allowing users to remix the song “Keep it Round” by LongWalkShortDock. When […]

Read the full article →

Synaesthesiatron LED wall test, with longwalkshortdock

September 13, 2012

This is the first test of the remix functions of the Synaesthesiatron. It is an LED wall being created for the Rifflandia Music Festival in Victoria BC, which is motion controlled with an X-Box Kinect. Hand positions trigger the lights, as well as audio clips of longwalkshortdock’s track Keep it Round. This is a test […]

Read the full article →

Synaesthesiatron Spectroscope demo

September 10, 2012

This is the first footage of the Synaesthesiatron in action, in demo mode while no users are present. Audio-responsive bars dance to the music. (PS. – the music is Tipper)

Read the full article →

Atagamaton

September 1, 2012

Atagamaton is a gesture controlled kinetic sculpture and musical instrument built from repurposed analog sound and film equipment, augmented with solenoids, pot- sliders, servos, motors, LEDs, and a microcontroller. Users’ hands are tracked by an X-Box Kinect, and trigger different quantized sounds and motions. Simple positional data triggers the different segments of the kinetic sculpture, […]

Read the full article →